Serperior | Regal Pokémon | Contrary |
| | HP | 75 | 260-354 | Atk | 75 | 139-273 | Def | 95 | 175-317 | SpA | 75 | 139-273 | SpD | 95 | 175-317 | Spe | 113 | 207-357 |
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| Overgrow | --- |
Overview:When Black and White first came out Serperior was on almost every dreamworld team, the new car smell was a big factor, but the real reason it was so popular was that its counters hadn't become popular yet. Heatran and Ferrothorn were hardly used and the dragons weren't viable counters. Now Serperior is still very powerful. The only difference is it has to be played more carefully as most teams will have at least 1 check or counter to it. Overall Serperior is one of the least appreciated broken sweepers in the current standard metagame.
Sets:Choice ScarfBreakdown (Serperior) (M) @ Choice Scarf
Trait: Contrary
EVs: 252 Spd / 4 HP / 252 SAtk
Timid Nature (+Spd, -Atk)
- Leaf Storm
- Hidden Power [Fire]
- Dragon Pulse
- Reflect
This is one of the most broken sweepers in the game. He is counterable, but if he's not revealed until his counters are dead or at ultra low health it will sweep provided leaf storm doesn't miss. Leaf storm could be it's only move and it would still work, this is because each time Serperior uses Leaf Storm his Special Attack goes up by two stages, after 1 turn of leaf storm serperior is able to kill the majority of pokemon after rocks. It's after 3 that he reaches +6 and is unstoppable by weakened teams. You need something to use if they have something that quad resists grass and it needs something to use once Leaf Storm runs out of PP. The most common Pokemon Serperior needs coverage against are Scizor, Ferrothorn, Heatran, Dragonite, Skarmory, Salamence, Venusaur, and
Amoonguss. Which of those Serperior needs to cover depend on his team mates. His Hidden Power should always be Fire, Ice or Ground. Dragon Pulse was introduced in BW2 as a Tutor move, Dragon and Fire are near perfect coverage, resisted by only Heatran. Prior to it's introduction Serperior ran dual Grass STAB. Giga Drain was useful to gain back HP or just guarantee not to miss in late game against things weak enough to be killed by it. The final move is a toss up between Reflect, Light Screen, Giga Drain, and Wring Out. Reflect is usually the best option because it lets Seperior prevent physical sweepers from decimating his entire team. If his team is very specially frail he can run light screen instead. Giga Drain is kind of a relic, it doesn't have much of a place now that Serperior gets Dragon Pulse. Wring Out is often used but really never should be. Its power weakens as your opponent's health lowers, as it can't OHKO anything it basically can't kill anything at all. 113 base speed means Serperior should always be timid, if it had 115 it would be viable modest, but at 113 it needs to be timid to outspeed everything between Ninetales and Tornadus.
Wring Out Damage Calculations
- Spoiler:
Standard Investment Scarfed Serperior Wring Out
100% HP -SpD nature 0 HP EV 0 SpD EV Infernape 168~198 HP, 57.3%~67.6%
32.4% HP -SpD nature 0 HP EV 0 SpD EV Infernape 43~51 HP, 14.7%~17.4%
15% HP -SpD 0 nature HP EV 0 SpD EV Infernape 25~30 HP, 8.5%~10.2%
4.8% HP -SpD 0 nature HP EV 0 SpD EV Infernape 9~11 HP, 3.1%~3.8%
1% HP -SpD 0 nature HP EV 0 SpD EV Infernape 2~3 HP, 0.7%~1.0%
With Max Damage Rolls on every hit, Serperior still only 5 hit KO's the frailest opponent in standard play, Wring out is not viable on a scarfed set.
Choice SpecsBreakdown (Serperior) (M) @ Choice Specs
Trait: Contrary
EVs: 252 Spd / 4 HP / 252 SAtk
Timid Nature (+Spd, -Atk)
- Leaf Storm
- Hidden Power [Fire]
- Dragon Pulse
- Giga Drain
Choice Specs Serperior can actually kill things from full health with its coverage moves. That's the main advantage aside from added wall breaking ability. Since Serperior isn't able to to outspeed the fastest threats in the game with a specs set, Reflect and Light Screen are no longer recommended. Giga Drain can potentially be swapped for Wring Out, but Wring Out is still crappy.
Life OrbBreakdown (Serperior) (F) @ Life Orb
Trait: Contrary
EVs: 252 Spd / 4 HP / 252 SAtk
Timid Nature (+Spd, -Atk)
- Leaf Storm
- Hidden Power [Ground]
- Giga Drain
- Taunt
Life Orb Serperior doesn't break walls, it tears down the Berlin wall with no hands. Serperior's most common counters utterly fail to this set. Heatran Switches in giving Serperior +2 on the first turn, then gets OHKO'd by Hidden Power Ground. Chansey and Blissey give it +2 on the switch then get taunted when they try to use status, from there the combination of Leaf Storm to boost and Giga Drain to heal make Chansey and Blissey little more than set up fodder. Serperior's passable natural bulk allows it not to be OHKO'd at 90% health by most things that outspeed it so it can usually kill those when they're brought in on it too. This set is rarely run but it's much more reliable than the scarfed set and is arguably just plain better.
LeftoversBreakdown (Serperior) (F) @ Leftovers
Trait: Contrary
EVs: 252 Spd / 4 HP / 252 SAtk
Timid Nature (+Spd, -Atk)
- Leaf Storm
- Hidden Power [Fire]
- Dragon Pulse
- Giga Drain
Leftovers Serperior is slightly less "wide open" than Life Orb, with Life Orb Serperior finds itself dancing around the 8% HP mark too often. Leftovers can be just enough to provide Serperior users that safe feeling they want. Without life orb or the need to specifically counter certain threats Serperior can run it's most complete coverage options, and no longer requires taunt as it will just switch out against high health Chanseys and Blisseys. Dragon Pulse is relatively untested on this set but it there's nothing to be surprised by when using it. Either of the last moves can be switched for Light Screen Reflect or Wring out (Which is actually usable once you have a boost).
- Spoiler:
Troll Serperior
Breakdown (Serperior) (M) @ Leftovers
Trait: Overgrow
EVs: 252 Spd / 252 HP / 4 SDef
Timid Nature (+Spd, -Atk)
- Coil
- Calm Mind
- Iron Tail
- Giga Drain
Troll Serperior is not recommended, it is however a usable set. Troll Serperior's job is to set up the appropriate defensive stat against the opponent that's out, and then set up it's other defenses. The mixed sweeper that results from a full set up is borderline unstoppable. Even Heatran can be taken down by a few Iron Tails if it gets defense drops. If you run this set unsuccessfully don't come crying to me, I warned you.
Checks and Counters:The one Pokemon that always counters Serperior is
Amoonguss. Scarfed Chandelure and Banded Scizor are both checks, however Scizor only checks Serperior at low health. Other counters depend on the set. Scarfed and Specs Serperior are countered by Heatran, and checked by Chansey, Blissey, and Skarmory. Life orb Serperior is countered by dragons in general and checked by Scarfed Bounce Gyarados. Leftovers Serperior is Countered by Heatran and Checked by Blissey, and Chansey.
Teammates:Serperior's Teammates should be able to take out it's checks and counters. Magnezone is extremely useful, being able to revenge Heatran, Scizor and Skarmory reliably. Ice types like Weavile and Mamoswine work well taking out Dragons and other checks. Scarfed Terrakion helps by killing Chansey, Blissey, Salamence, and Volcarona, which makes it a great partner sweeper. Heatran is a good switch to deal with Volcarona, a counter to most Serperiors. Other than that just do what you do with any team. Serperior isn't too tricky to use, and doesn't require much support in team building. The support comes more from killing it's checks than anything else.