| Lame Team... | |
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+2kingtrace PrincessCatalie05 6 posters |
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PrincessCatalie05 Creative
Posts : 39 Rep : 0 Join date : 2014-01-07 Age : 22 Location : Anywhere that is depressing.
| Subject: Lame Team... Sun Jan 12, 2014 3:19 am | |
| So I made this lame team. Can anyone please help me fix it?! My Team~: Crawdaunt (M) @ Black Glasses Ability: Shell Armor EVs: 4 HP / 252 Atk / 252 Spd Jolly Nature - Crunch - Superpower - Swords Dance - Waterfall Honchkrow (M) @ Leftovers Ability: Moxie EVs: 252 HP / 4 Atk / 252 SDef Gentle Nature - Brave Bird - Sucker Punch - Roost - Shadow Ball Weavile (F) @ Focus Sash Ability: Pressure EVs: 252 Atk / 4 SAtk / 252 Spd Lonely Nature - Ice Punch - Night Slash - Agility - Focus Blast Houndoom (M) @ Houndoominite Ability: Early Bird EVs: 4 Atk / 252 SAtk / 252 Spd Hasty Nature - Dark Pulse - Fire Blast - Sludge Bomb - Return Hydreigon (F) @ Wide Lens Ability: Levitate EVs: 252 SAtk / 4 SDef / 252 Spd Timid Nature - Dark Pulse - Dragon Pulse - Focus Blast - Fire Blast Scrafty (F) @ Focus Sash Ability: Shed Skin EVs: 252 Atk / 4 SDef / 252 Spd Jolly Nature - Bulk Up - High Jump Kick - Crunch - Ice Punch Thanks for the help! | |
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kingtrace Tesla
Posts : 441 Rep : 28 Join date : 2012-02-23 Age : 2023 Location : Flurry League
| Subject: Re: Lame Team... Sun Jan 12, 2014 3:26 pm | |
| One question before I start sorting through all this shit, does it have to be mono-Dark? | |
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PrincessCatalie05 Creative
Posts : 39 Rep : 0 Join date : 2014-01-07 Age : 22 Location : Anywhere that is depressing.
| Subject: Re: Lame Team... Sun Jan 12, 2014 6:27 pm | |
| Yes, It does Trace. It is my Dark-Mono Team! | |
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DaShrink Creative
Posts : 12 Rep : 1 Join date : 2013-10-15 Age : 75 Location : On Cloud 9
| Subject: Re: Lame Team... Tue Jan 21, 2014 7:03 am | |
| Before all those professionals come in and say the correct things you should do, I'd like to jump the line and give my 2 cents:
--Overall-- 1) Looks too frail. Yes, Hydreigon and Scrafty do have some bulk, but nearly all the others are frail attackers and just attack for attack(pardon my expressing abilities). So something with resistances or bulk will probably live through all that and start wrecking havoc. You might wanna add some bulky Dark-types such as Mandibuzz(Mandibuzz is recommended for Defog, see below). 2) Entry Hazards. Must take care. Half of the team takes 25% damage from SR while none is able to stand long with poisoning. If you have nothing to deal with it, your team will wear off quickly if switching is often.
--Individual-- 1) Crawdaunt Since you have Sword Dance, you might want some longetivity (Leftovers) rather than just boosting STAB Crunch. (And Dragon Dance is better in this case for Crawdaunt's mediocre speed) For ability: Adaptability > Hyper Cutter (prevent Intimidate) > Shell Armor (just crits) 2) Honchkrow Whatever you are dealing with using Shadow Ball, most of the time Sucker Punch can already take care of it. 252Atk/4SDef/252Speed and Adamant should let Honchkrow hit harder. 3) Weavile Agility may be too useless considering Weavile tremendous speed(and too frail to even set up(?)) Focus Blast sounds great... until 45 SpAtk stat. Better do Brick Break or some physical things. Ice Shard and Pursuit are definitely good things to consider too (Priority can be a deadly thing) Weavile may also get Taunt for those entry hazard makers. 4) Houndoom If you're not going with Rest, Flash Fire is much better for a free switch in and boost. Same as Weavile, try not to go with another attack format when you have a significantly better one (ie. don't Return) while that 4Atk EV and Nature can boost something else. 5) Hydreigon Focus Miss gonna miss, and Flamethrower if you don't trust Fire Blast. Now you have a place for Leftovers or Choice thingies. 6) Scrafty Split in 2 ways: Dragon Dance instead of Bulk Up if you want Scrafty to go offensive, while Drain Punch and Rest instead of High Jump Kick for defensive.
Now let's see how the professionals rate your team. I'm now off with my typing spree.
DS. | |
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Immanency Meowth Tier
Posts : 77 Rep : 4 Join date : 2012-05-25 Location : Bellingham, WA
| Subject: Re: Lame Team... Tue Jan 21, 2014 7:05 pm | |
| Kill Honchkrow. He's not pulling his weight on this team. Make him a Drapion or Spiritomb instead. If you need to keep him, delete Shadow Ball.
Crawdaunt should run Aqua Jet instead of Waterfall. And a Life Orb. Though honestly he should probably be a Sableye instead.
Weavile should be all physical. Pursuit/Ice Shard/Icicle Crash/Brick Break/Knock Off are your options for moves there. Also with a Life Orb.
Houndoom needs to be Flash Fire. Give him Focus Blast over Sludge Bomb and Sucker Punch over Return.
Hydreigon is ok I guess, but Wide Lens is a terrible item. Also you could probably EV him to outspeed Mega Garchomp, because that's probably all he's going to outspeed if you're not going to Scarf him. 196 speed EVs and a boosting nature will outrun standard Mega Chomp. Then you can dump EVs into HP and SpAtk.
Scrafty needs work. He'd probably prefer Drain Punch, because it's a focus sash set. Then again, he'd also prefer Lefties for the recovery per turn. I'd recommend changing both of those, and maybe the EVs to be more specially defensive because it's a Bulk Up set. | |
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Invalid Zygarde Tier
Posts : 767 Rep : 77 Join date : 2011-12-02 Age : 33 Location : Invalid Location
| Subject: Re: Lame Team... Tue Jan 21, 2014 8:42 pm | |
| If you're trying to use a mono-dark team, you should be running Darkrai. | |
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PrincessCatalie05 Creative
Posts : 39 Rep : 0 Join date : 2014-01-07 Age : 22 Location : Anywhere that is depressing.
| Subject: Re: Lame Team... Tue Jan 21, 2014 9:21 pm | |
| @Invalid ~I can't use legendaries on my team | |
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kingtrace Tesla
Posts : 441 Rep : 28 Join date : 2012-02-23 Age : 2023 Location : Flurry League
| Subject: Re: Lame Team... Wed Jan 22, 2014 12:48 am | |
| Okay, then stop making it. If whatever thing you're making it for has a no legends rule, they are obviously stupid and don't deserve the attention. | |
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PrincessCatalie05 Creative
Posts : 39 Rep : 0 Join date : 2014-01-07 Age : 22 Location : Anywhere that is depressing.
| Subject: Re: Lame Team... Wed Jan 22, 2014 10:27 am | |
| Really? I was gonna use for a league, but I guess I could just quit. I've seen people with out legendaries, and they're good! So do I really need that legendary? | |
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kingtrace Tesla
Posts : 441 Rep : 28 Join date : 2012-02-23 Age : 2023 Location : Flurry League
| Subject: Re: Lame Team... Wed Jan 22, 2014 2:21 pm | |
| Well, I understand it's not for Breakdown so Darkrai is probably Uber wherever you're going, but no legends is one of my least favorite rules for people to take seriously.
If you still want to compete, Honchcrow is usually much better than Drapion, maybe with a Razor Claw Super Luck set, and never run Spiritomb unless they've banned Sableye. | |
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PrincessCatalie05 Creative
Posts : 39 Rep : 0 Join date : 2014-01-07 Age : 22 Location : Anywhere that is depressing.
| Subject: Re: Lame Team... Wed Jan 22, 2014 5:23 pm | |
| Oh okay! Thanks! | |
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PrincessCatalie05 Creative
Posts : 39 Rep : 0 Join date : 2014-01-07 Age : 22 Location : Anywhere that is depressing.
| Subject: Re: Lame Team... Sun Feb 16, 2014 12:59 pm | |
| Okay so I got my new lame team, and again I was wondering if I could get a little help because this team isn't really working out, and it's not helping much. Azelf @ Wise Glasses Ability: Levitate EVs: 252 SAtk / 252 SDef / 4 Spd Gentle Nature - U-turn - Stealth Rock - Psychic - Toxic Flygon (F) @ Expert Belt Ability: Levitate EVs: 252 Spd / 4 Atk / 252 Def Lax Nature - Stone Edge - Draco Meteor - Toxic - Earth Power Infernape (M) @ Air Balloon Ability: Blaze EVs: 252 Spd / 252 Atk / 4 SDef Jolly Nature - Close Combat - Flare Blitz - Substitute - Swords Dance Gastrodon (M) @ Leftovers Ability: Storm Drain EVs: 252 SDef / 4 HP / 252 Spd Jolly Nature - Amnesia - Recover - Substitute - Muddy Water Jirachi @ Wise Glasses Ability: Serene Grace EVs: 252 SAtk / 252 SDef / 4 Spd Gentle Nature - U-turn - Iron Head - Substitute - Calm Mind Shiftry (M) @ Focus Sash Ability: Chlorophyll EVs: 252 Atk / 252 Spd / 4 HP Naive Nature - Sunny Day - Substitute - Seed Bomb - Dark Pulse | |
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Invalid Zygarde Tier
Posts : 767 Rep : 77 Join date : 2011-12-02 Age : 33 Location : Invalid Location
| Subject: Re: Lame Team... Sun Feb 16, 2014 9:22 pm | |
| Let me put it through the Invalid Patent Pending Team Dejunker:
Azelf @ Focus Sash Ability: Levitate EVs: 252 SAtk / 252 Sps / 4 Def Hasty Nature - U-turn - Stealth Rock - Psychic - Taunt
Salamence (F) @ Choice Scarf Ability: Moxie EVs: 252 Spd / 252 Atk / 4 Def Naughty Nature - Stone Edge - Outrage - Fire Blast - Earthquake
Infernape (M) @ Life Orb Ability: Blaze EVs: 252 Spd / 252 Atk / 4 SDef Jolly Nature - Close Combat - Flare Blitz - Substitute - Swords Dance
Gastrodon (M) @ Leftovers Ability: Storm Drain EVs: 252 SDef / 252 HP / 4 Spd Calm Nature - Toxic - Recover - Earth Power - Scald
Jirachi @ Wise Glasses Ability: Serene Grace EVs: 252 HP / 252 Def / 4 SDef Bold Nature - Iron Head - Body Slam - Rest - Recycle
Serperior (M) @ Choice Scarf Ability: Contrary EVs: 252 SpA / 252 Spd / 4 HP Timid Nature - Leaf Storm - Reflect - Light Screen - Hidden Power Fire
Last edited by Invalid on Sun Feb 16, 2014 9:35 pm; edited 1 time in total | |
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PrincessCatalie05 Creative
Posts : 39 Rep : 0 Join date : 2014-01-07 Age : 22 Location : Anywhere that is depressing.
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Invalid Zygarde Tier
Posts : 767 Rep : 77 Join date : 2011-12-02 Age : 33 Location : Invalid Location
| Subject: Re: Lame Team... Sun Feb 16, 2014 9:42 pm | |
| Pretty sure there's no DW in main, You could try one of two replacements for Serperior that I think would be nice for the team.
Serperior (M) @ Leftovers Ability: Overgrow EVs: 252 HP / 252 Spd / 4 Def Timid Nature - Leech Seed - Substitute - Giga Drain - Dragon Pulse
That can actually work, I've used it before, and occasionally, if you're patient it will stall out half of someone's team. Also, the seed support can be used to help Infernape set up.
Latios (M) @ Choice Specs Ability: Levitate EVs: 252 Spd / 252 SAtk / 4 HP Timid Nature - Draco Meteor - Ice Beam - Thunderbolt - Energy Ball
Specs Latios will hit like the truck that it's replacing, and with Energy Ball on the set, you won't have to worry about losing grass coverage from the team. Ice Beam can be replaced with Surf, HP fire, or Psychic depending on preference. | |
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PrincessCatalie05 Creative
Posts : 39 Rep : 0 Join date : 2014-01-07 Age : 22 Location : Anywhere that is depressing.
| Subject: Re: Lame Team... Sun Feb 16, 2014 9:56 pm | |
| Thanks. | |
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PrincessCatalie05 Creative
Posts : 39 Rep : 0 Join date : 2014-01-07 Age : 22 Location : Anywhere that is depressing.
| Subject: Re: Lame Team... Mon Feb 17, 2014 11:34 am | |
| So I guess now when I need a team that I need, I can get some help here ^-^ @Invalid "- "Choice Scard' is an invalid item. - Serperior can't have Contrary. - Serperior has moves incompatible with its ability." Can I bit of help with that problem? | |
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PrincessCatalie05 Creative
Posts : 39 Rep : 0 Join date : 2014-01-07 Age : 22 Location : Anywhere that is depressing.
| Subject: Re: Lame Team... Mon Feb 17, 2014 7:31 pm | |
| I had some ideas for a new Breakdown Team.
-Cloyster or Rotom-Wash -Hydreigon -Klefki or Heatran -Smeargle -Alakazam or Espeon -Breloom or Serperior
Help me please! If anything has change please so tell me. K? Thanks. | |
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PrincessCatalie05 Creative
Posts : 39 Rep : 0 Join date : 2014-01-07 Age : 22 Location : Anywhere that is depressing.
| Subject: Re: Lame Team... Sun Mar 23, 2014 6:28 pm | |
| I made a Mono Fire team, and I was wondering what could be fixed?
Charizard (M) @ Charizardite Y Ability: Blaze EVs: 4 HP / 252 SAtk / 252 Spd Modest Nature - Air Slash - Dragon Dance - Dragon Pulse - Fire Blast
Talonflame (F) @ Leftovers Ability: Gale Wings EVs: 252 Atk / 4 Def / 252 Spd Adamant Nature - Brave Bird - Bulk Up - Roost - Flare Blitz
Volcano (Volcarona) (M) @ Focus Sash Ability: Flame Body EVs: 4 HP / 252 SAtk / 252 Spd Modest Nature - Bug Buzz - Fiery Dance - Quiver Dance - Giga Drain
Chandelure (F) @ Air Balloon Ability: Flash Fire EVs: 252 SAtk / 252 SDef / 4 Spd Timid Nature - Fire Blast - Dark Pulse - Psychic - Calm Mind
Infernape (M) @ Focus Sash Ability: Iron Fist EVs: 252 Spd / 252 Atk / 4 SDef Jolly Nature - Close Combat - Thunder Punch - Fire Punch - Taunt
Heatran (F) @ Air Balloon Ability: Flash Fire EVs: 252 Spd / 252 SAtk / 4 HP Timid Nature - Dark Pulse - Fire Blast - Earthquake - Iron Head
Thank for helping~ | |
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steel dragons Arceus Tier
Posts : 539 Rep : 32 Join date : 2012-02-23 Location : Spearmint Pillar
| Subject: Re: Lame Team... Sun Mar 23, 2014 9:57 pm | |
| For the mono fire team, I would make these changes:
1. I would put Infernape first, and make it a Stealth Rock lead with moves like Fake Out and Stealth Rock in addition to other attacking moves. This way, you can have entry hazards aiding your team sweep the competition. 2. For Charizard, I would switch out Dragon Pulse for Solarbeam. This way, you can counter the Water Pokémon that generally would probably give mono-fire teams trouble. Also, Dragon Pulse doesn't really help Charizard out too much anyway. 3. I would put Rotom-H on this team somewhere, probably over Chandelure. Rotom-H hits Water Pokémon for good damage with its electric attacks, and it is immune to Ground moves, which is a major plus. 4. For Heatran, I would make it into a Flame Charge sweeper. I would probably make its moves Flash Cannon, Earth Power, Fire Blast, and Flame Charge.
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Immanency Meowth Tier
Posts : 77 Rep : 4 Join date : 2012-05-25 Location : Bellingham, WA
| Subject: Re: Lame Team... Mon Mar 24, 2014 1:16 am | |
| No way Steel, Heatran's the only fire type that can go viably bulky. The team needs Heatran to be able to take some hits, otherwise it'll end up being the glass cannon it is already.
The rest of your suggestions are pretty great, though. | |
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steel dragons Arceus Tier
Posts : 539 Rep : 32 Join date : 2012-02-23 Location : Spearmint Pillar
| Subject: Re: Lame Team... Mon Mar 24, 2014 1:35 pm | |
| - Immanency wrote:
- No way Steel, Heatran's the only fire type that can go viably bulky. The team needs Heatran to be able to take some hits, otherwise it'll end up being the glass cannon it is already.
The rest of your suggestions are pretty great, though. Thanks for the compliment, and I see what you're saying about Heatran. If Nats wants the bulky Heatran, then she should make it have something like a Calm nature, maxed HP and Special Defense, and have moves like Toxic, Lava Plume, Roar, Protect, and possibly Earth Power. I still think that Rotom-H should be included here somewhere though, and that is kind of bulky also (not like Heatran though) Also, I just thought about this, but Victini could fit well on this team I believe. It has those ridiculously strong V-Creates, and it actually gets Bolt Strike now (as opposed to the weaker Fusion Bolt). I'm not completely sure of the availability of Bolt Strike, as it was released for a Japanese movie event. | |
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